PinnedPublished inBootcampUX myth #1: you are like your usersResearch and testing are your best shot to prevent your project from going over budget.Jun 14, 2021Jun 14, 2021
PinnedPublished inBootcampUX myth #3: Users don’t know how to scrollHear Hear, put those downward arrow buttons away, let’s talk.Jun 18, 2021Jun 18, 2021
PinnedPublished inBootcampFigma: 5 simple guides to survive auto-layout and constraintsThe end is nigh, and so are your manually-measuring-a-button-padding habitJun 21, 20211Jun 21, 20211
PinnedPublished inUX CollectiveA quick guide for setting up a design system: Figma editionHow we approach the basics of building a comprehensive design system when facing tight deadlinesJun 28, 20212Jun 28, 20212
Guide and Best Practice on Using Variables for Design System in FigmaDesign a solid variables naming convention for your design system. Learn best practices, avoid common mistakes, and ensure clarity.Jul 10, 20232Jul 10, 20232
Published inBootcampCreate a suitable workflow for design projectsOur learnings from working with multiple designers on a fast-paced project.Oct 31, 2021Oct 31, 2021
Published inBootcampMindset to approach a design-led sales pitchKnow what others expect of you when contributing to a ‘Pitch Presentation’Jul 29, 2021Jul 29, 2021
Published inBootcampUX myth #7: People can tell you what they wantHow to deal with misunderstandings in user research.Jul 22, 2021Jul 22, 2021
Published inBootcampUX Myth #6: larger texts = better usabilityGet your magnifying glasses ready. We’re going in.Jul 20, 2021Jul 20, 2021
Published inBootcampUX myth: Dummy data is enough for wireframesAlthough we as designers can always use those dummy data via some data generator for the wireframes and mockups, having accurate test data…Jul 15, 2021Jul 15, 2021